Portfolio
About me
I am David Eisenberg, I am a Game Engineer and QA Tester. I have programmed several games during my time at Fitchburg State University.

To download my Resume, click to open in a new tab, and you will be able to download from there.
A VR game with a unique movement system that I programmed in Unity VR.
Mutocarcinogen-Desolation (Unity)
A wave-based Third Person Shooter, which I produced, and programmed a few aspects. programmed in Unity
The Final Boss (Unity Solo project)
A basic high-score-based arcade-style shoot-em-up with unique enemy attacks and in-depth tutorials and a hidden story. Programmed, and created in Unity by me.
InterDineMensional (Capstone project) A Visual novel I worked on with 4 fellow capstone students, and two composers from Berklee. I did all of the core programming including the creation of a custom visual novel dialogue system using Inky.